URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465
Version 1 (simply removing the autotoggle) committed to
S2_1 (r15207), S2_2 (r15208) and trunk (r15209).
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宇宙の最後の存在になるまで進化して繁殖する
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465
A second idea for dealing with autotoggle: have the client
send autotoggle=0 after the take command when the game is
loaded. This would then avoid the situation where a player
loads a game, chooses an AI player, and then wonders why
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465
2008/9/10 Madeline Book:
A second idea for dealing with autotoggle: have the client
send autotoggle=0 after the take command when the game is
loaded. This would then avoid the situation where a player
loads a game, chooses an AI
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40465
Patch removes the hardcoded sending of set autotoggle 1
when the client loads a savegame. This appears to be a
constant source of grief for players when the server
toggles them to AI under unexpected (yet somehow common)
circumstances