[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Additional Item Attachment, bug #13402 (project freeciv): File name: ScorelogSpaceship_13402-2.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Follow-up Comment #4, bug #13402 (project freeciv): Forget earlier patch (and approach used in it). It causes logged data to be inconsistent. All the other information is (cached) from the beginning of the turn, but spaceship data is current. I'm working on better patch. ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Follow-up Comment #5, bug #13402 (project freeciv): ok, un-applying patch. to be honest, if the other patch is working as it should (the one that adds player score to civscore.log), then I could probably just ditch the spaceship progress graph. it's kind of pointless anyway, as long as the scores are being recorded. ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Follow-up Comment #3, bug #13402 (project freeciv): Testing patch now on LT6 game, 2.1.9 - source compiled fine and game is running, should know in a bit if patch has desired effect. Thanks! ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
URL: http://gna.org/bugs/?13402 Summary: Bug in civscore.log info: spaceship state not correctly logged. Project: Freeciv Submitted by: boozerbear Submitted on: Tuesday 04/21/2009 at 07:40 Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: Operating System: None ___ Details: tag 13 spaceship continues to be logged as 0 in civscore.log, even when a player is building or has built a spaceship and launched it to Alpha Centauri. This information is correctly logged to the savegame files, but not in civscore.log as of 2.1.8, currently testing 2.1.9 ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Follow-up Comment #1, bug #13402 (project freeciv): It seems that, as name implies, civscore.log is about score elements. Spaceship does not give any score until it has arrived, and thus it is zero even when en route. ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13402] Bug in civscore.log info: spaceship state not correctly logged.
Follow-up Comment #2, bug #13402 (project freeciv): Attached untested patch writes spaceship state (none/building/en route/arrived) to civscore.log. Spaceship affects score only if state is arrived. (file #5664) ___ Additional Item Attachment: File name: ScorelogSpaceship_13402.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?13402 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev