Update of bug #13928 (project freeciv):
Category:None = general
Assigned to:None = pepeto
Planned Release:None = 2.1.10
Follow-up Comment #1, bug #13928 (project freeciv):
Those patches fix the problem.
A new callback is added in the pf_parameter (can_invade_tile) to determine if
the player can access this tile. It is not set if the unit isn't military.
In common/player.[ch] is defined the usual callback:
URL:
http://gna.org/bugs/?13928
Summary: Don't navigate through unaccessible territorial
waters
Project: Freeciv
Submitted by: jasad
Submitted on: Friday 07/10/2009 at 12:54
Category: None
Severity: 3 -