Update of bug #14221 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Follow-up Comment #4, bug #14221 (project freeciv):
Moved event E_TUTORIAL to E_SCRIPT.
(file #6848, file #6849)
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Additional Item Attachment:
File name: trunk_S2_2_script_event.diff Size:11 KB
File name: S2_1_script_event.diff
Follow-up Comment #6, bug #14221 (project freeciv):
I thought it was ok, there should be so many scripts, and I presume, not a
lot of them really use the TUTORIAL event. But as you requested, I made new
patch for S2_1.
(file #6854)
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URL:
http://gna.org/bugs/?14221
Summary: notify.all and notify.player don't work in lua
scripts
Project: Freeciv
Submitted by: matz
Submitted on: Monday 08/31/2009 at 19:12
Category: general
Severity: 3 -
Follow-up Comment #1, bug #14221 (project freeciv):
The Bugreport applies to 2.1 and trunk. In 2.1 no error message is generated
though.
Steps to reproduce the bug:
1. Add the following snippet to script.lua of a ruleset
function turn_started_callback(turn, year)
notify.all(Hello World)
end