URL:
http://gna.org/bugs/?14521
Summary: Wish : Separate Resources
Project: Freeciv
Submitted by: None
Submitted on: Wednesday 10/14/09 at 11:45 CEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: None
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Details:
I hope that Freeciv can revamp the resource system into something like
Colonization's. That is, instead of simply using shields for production
units, each kind of resource is treated separately -- e.g. iron ore, coal,
leather, jewels, gold, silver, etc., all separate and useful for different
things. You need specific materials to build certain units. There can be
saleable products produced from these raw materials once certain technology
is researched and corresponding structure built. Then trade should actually
trade these raw materials and products. These will increase the richness and
depth of the game.
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