[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-18 Thread pepeto
Update of bug #14532 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-17 Thread pepeto
Update of bug #14532 (project freeciv): Planned Release:None => 2.1.10 ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-17 Thread pepeto
Update of bug #14532 (project freeciv): Status:None => Ready For Test Assigned to:None => pepeto ___ Follow-up Comment #4: This bug occurred

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-17 Thread pepeto
Follow-up Comment #3, bug #14532 (project freeciv): Split this tickets in 3 parts: * bug #14532: move on hostile cities. * bug #14542: Client crash in S2_1. * bug #14543: Server crash in S2_2, trunk. ___ Reply to this item at:

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-16 Thread pepeto
Follow-up Comment #2, bug #14532 (project freeciv): Loading this save game crash S2_1 client, S2_2 server and trunk server: very good catch! ___ Reply to this item at: _

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-16 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #14532 (project freeciv): As a side note: if you try to load the savegame in S2_1 branch thou the client, it crashed with a segmentation fault! LOL! ___ Reply to this item at: ___

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-16 Thread anonymous
URL: Summary: move units on terrain change will move into hostile city Project: Freeciv Submitted by: None Submitted on: Friday 10/16/2009 at 11:05 CEST Category: general Sever