[Freeciv-Dev] [bug #14611] maphand.c assertion failure

2009-10-28 Thread pepeto

Update of bug #14611 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #14611] maphand.c assertion failure

2009-10-26 Thread anonymous

URL:
  http://gna.org/bugs/?14611

 Summary: maphand.c assertion failure
 Project: Freeciv
Submitted by: None
Submitted on: Monday 10/26/2009 at 13:57 CET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: bernd.jendris...@gmail.com
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: None

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Details:

civserver: maphand.c:795: map_is_known_and_seen: Assertion
`!game.info.fogofwar || (((void)0,
((ptile-tile_seen[vlayer]).vec[((player_index(pplayer)) / 8)]  (1u 
((player_index(pplayer))  0x7))) != 0) == (map_get_player_tile(ptile,
pplayer)-seen_count[vlayer]  0))' failed.

I wasn't able to figure out what exactly causes the server to crash, but
attached is a savefile from one turn before one instance of the crash (it had
occurred earlier too, I've lost that context).

I'm the Americans, other human player is Irish.  I did some fiddling in
Washington, to set it to build Colossus, trying to reproduce the conditions
for the crash, but no luck.

Notice we're playing with a modified ruleset: earlier air units (diff to
default ruleset attached).



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File Attachments:


---
Date: Monday 10/26/2009 at 13:57 CET  Name:
civgame-20091019-T220-Y800AD.sav.gz  Size: 42kB   By: None

http://gna.org/bugs/download.php?file_id=7108
---
Date: Monday 10/26/2009 at 13:57 CET  Name: air.diff  Size: 5kB   By: None

http://gna.org/bugs/download.php?file_id=7109

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[Freeciv-Dev] [bug #14611] maphand.c assertion failure

2009-10-26 Thread pepeto

Update of bug #14611 (project freeciv):

Severity:  3 - Normal = 4 - Important  
Priority:  5 - Normal = 7 - High   
  Status:None = Ready For Test 
 Assigned to:None = pepeto 

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Follow-up Comment #1:

Running the savegame on autogame, it crashes at turn 251.  Fix attached.  My
mistake...


(file #7110)
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Additional Item Attachment:

File name: trunk_S2_2_map_clear_known.diff Size:0 KB


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