[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-11-02 Thread pepeto
Update of bug #14624 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #5: Commited un trunk

[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-10-31 Thread pepeto
Update of bug #14624 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #4: The attached patch splits the FREECIV_PATH in many others: * FREECIV_DATA_PATH (default ".

[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-10-30 Thread pepeto
Follow-up Comment #3, bug #14624 (project freeciv): Attached some potential fix at file #7163 in a wrong ticket (bug #14603). ___ Reply to this item at: ___ Mes

[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-10-27 Thread pepeto
Update of bug #14624 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #2: Ok, but in the current implementation, the gui doesn't look for save games in ~/.freeciv/saves,

[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-10-27 Thread Marko Lindqvist
Follow-up Comment #1, bug #14624 (project freeciv): As Freeciv is generally compatible with old savegames, saving them to version specific directory is wrong. User should have access to old saves after updating to newer Freeciv version. ___

[Freeciv-Dev] [bug #14624] Server saves games and scenarios where the client search them when forked

2009-10-27 Thread pepeto
URL: Summary: Server saves games and scenarios where the client search them when forked Project: Freeciv Submitted by: pepeto Submitted on: mardi 27.10.2009 à 10:25 Category: client