[Freeciv-Dev] [bug #14728] Remove wrong error messages

2009-11-14 Thread pepeto

Update of bug #14728 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = pepeto 
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #14728] Remove wrong error messages

2009-11-10 Thread pepeto

URL:
  http://gna.org/bugs/?14728

 Summary: Remove wrong error messages
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 10.11.2009 à 22:27
Category: general
Severity: 2 - Minor
Priority: 3 - Low
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.0

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Details:

For PR#39870, lot of error messages have been added to unsure the handle_*()
functions grant right unit/city ids.  They are wrong.  It totally ignores the
case in a multi-player game (moreover with some lag) that a unit or a city
could be killed in server side before the client knows it and issuing a
command on it.

Fix attached:
* Replace LOG_ERROR by LOG_VERBOSE in those messages.
* Replace Shouldn't happen by Probably lost or Probably died or bribed
in the comments.




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File Attachments:


---
Date: mardi 10.11.2009 à 22:27  Name: trunk_remove_error_messages.diff 
Size: 10 ko   By: pepeto

http://gna.org/bugs/download.php?file_id=7275
---
Date: mardi 10.11.2009 à 22:27  Name: S2_2_remove_error_messages.diff  Size:
10 ko   By: pepeto

http://gna.org/bugs/download.php?file_id=7276

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