Update of bug #14914 (project freeciv):
Category:None = rulesets
Status:None = Invalid
Assigned to:None = pepeto
Open/Closed:
Follow-up Comment #2, bug #14914 (project freeciv):
Okay, it' s a little strange rule for me ^^
Thanks a lot for your response and help.
___
Reply to this item at:
http://gna.org/bugs/?14914
URL:
http://gna.org/bugs/?14914
Summary: my military units are to easely killed
Project: Freeciv
Submitted by: vola
Submitted on: jeudi 10.12.2009 à 08:59
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #14914 (project freeciv):
Units are stacked and count at combat for one only unit, unless you set
killstack to 1 in the ruleset (file data/default/game.ruleset).
In French:
Les unités sont « empilées » et ne comptent que pour une seule unité en
combat. Sauf si