[Freeciv-Dev] [bug #14914] my military units are to easely killed

2009-12-13 Thread pepeto
Update of bug #14914 (project freeciv): Category:None = rulesets Status:None = Invalid Assigned to:None = pepeto Open/Closed:

[Freeciv-Dev] [bug #14914] my military units are to easely killed

2009-12-12 Thread Vola
Follow-up Comment #2, bug #14914 (project freeciv): Okay, it' s a little strange rule for me ^^ Thanks a lot for your response and help. ___ Reply to this item at: http://gna.org/bugs/?14914

[Freeciv-Dev] [bug #14914] my military units are to easely killed

2009-12-10 Thread Vola
URL: http://gna.org/bugs/?14914 Summary: my military units are to easely killed Project: Freeciv Submitted by: vola Submitted on: jeudi 10.12.2009 à 08:59 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #14914] my military units are to easely killed

2009-12-10 Thread pepeto
Follow-up Comment #1, bug #14914 (project freeciv): Units are stacked and count at combat for one only unit, unless you set killstack to 1 in the ruleset (file data/default/game.ruleset). In French: Les unités sont « empilées » et ne comptent que pour une seule unité en combat. Sauf si