[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-22 Thread pepeto
Update of bug #15450 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #17, bug #15450 (project freeciv): I made patch #1537 to help you for that. And I used it. New version of the patch is attached. (file #8593) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Update of bug #15450 (project freeciv): Dependency Removed: = patch #1490 ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Nachricht

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Update of bug #15450 (project freeciv): Depends on: = patch #1537 ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Nachricht

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #18, bug #15450 (project freeciv): version for S2_2 (file #8594) ___ Additional Item Attachment: File name: 20100320-S2_2-new-generation-of-savename-S2_2.diff Size:7 KB

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-20 Thread pepeto
Update of bug #15450 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Message posté

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-17 Thread pepeto
Follow-up Comment #16, bug #15450 (project freeciv): Maybe should we also take into account a C-like format like %03t for example to have the turn number in %03d format? Just an idea. I don't know how to do it, but for sorting the savegame something like %+4d for the year would also be

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-09 Thread pepeto
Update of bug #15450 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #13: I dunno, should really the AD stuff should be translated? For some locale not using latin

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-09 Thread David Lowe
Follow-up Comment #15, bug #15450 (project freeciv): 'Y-year' if year 0 and 'Yyear' if year = 0 This one gets my vote. ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Message

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-09 Thread Matthias Pfafferodt
Follow-up Comment #14, bug #15450 (project freeciv): I dunno, should really the AD stuff should be translated? For some locale not using latin alphabet, the result of the year suffix will be empty... This is the discussion which started this bug report. Some solutions without the suffix:

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-06 Thread pepeto
Update of bug #15450 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Reply to this item at:

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-03-05 Thread Matthias Pfafferodt
Follow-up Comment #12, bug #15450 (project freeciv): version for S2_2 (depends on S2_2 version of patch #1490) (file #8377) ___ Additional Item Attachment: File name: 20100305-S2_2-new-generation-of-savename-S2_2.diff Size:10 KB

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-28 Thread Matthias Pfafferodt
Follow-up Comment #9, bug #15450 (project freeciv): new generation of savename; from the patch /** Generate a default save file name and place it in the provided buffer. The name will be of the form

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-28 Thread Matthias Pfafferodt
Update of bug #15450 (project freeciv): Depends on: = patch #1490 ___ Reply to this item at: http://gna.org/bugs/?15450 ___ Nachricht

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-28 Thread pepeto
Follow-up Comment #10, bug #15450 (project freeciv): That's interesting, but I guess something should be modified in generate_save_name_real(). If the user set [Y][Y] for example, it would replace only the first? Maybe should we also take into account a C-like format like %03t for example to

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-28 Thread Matthias Pfafferodt
Follow-up Comment #11, bug #15450 (project freeciv): That's interesting, but I guess something should be modified in generate_save_name_real(). If the user set [Y][Y] for example, it would replace only the first? In that case both will be replace - the user wants it, he gets it ;-) Maybe

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-26 Thread pepeto
Update of bug #15450 (project freeciv): Status: Ready For Test = None Assigned to: pepeto = None ___ Reply to this item at:

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-25 Thread pepeto
Update of bug #15450 (project freeciv): Status: In Progress = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #6: Has somebody anther

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-25 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #15450 (project freeciv): As stated before we could remove the year and only use the turn number. This is a monotonic increasing number. But this way we would lose an easy way to search for the year to start again ... On a related note, it seems to me to be overkill

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-25 Thread David Lowe
Follow-up Comment #8, bug #15450 (project freeciv): As stated before we could remove the year and only use the turn number. This is a monotonic increasing number. But this way we would lose an easy way to search for the year to start again ... True, but the filename is inconveniently long.

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-23 Thread kinetic
Follow-up Comment #2, bug #15450 (project freeciv): According to bug #15090 they should be changed to the religiously neutral and scientifically accepted BCE and CE. ___ Reply to this item at: http://gna.org/bugs/?15450

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-23 Thread pepeto
Follow-up Comment #3, bug #15450 (project freeciv): How about simply changing the AD to + and the BC to -? Are there any OSs in which the plus sign is an illegal filename character?? '-' is not a problem, I doubt '+' would be one. However, if it has been changed, there is no reason to return

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-23 Thread Jacob Nevins
Follow-up Comment #4, bug #15450 (project freeciv): I have a vague recollection that '+' is troublesome in the DOS/FAT world. Wikipedia http://en.wikipedia.org/wiki/8.3_filename#Directory_table seems to agree. While Win95/98/Me may be behind us, FAT probably isn't, sadly.

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-23 Thread pepeto
Update of bug #15450 (project freeciv): Status:None = In Progress ___ Follow-up Comment #5: I was just thinking something simpler, like removed all non alphanumeric character from the

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-22 Thread anonymous
Follow-up Comment #1, bug #15450 (project freeciv): How about simply changing the AD to + and the BC to -? Are there any OSs in which the plus sign is an illegal filename character?? On a related note, it seems to me to be overkill to append *both* the turn number and the year to the name.

[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-21 Thread pepeto
URL: http://gna.org/bugs/?15450 Summary: Error generating savegame names Project: Freeciv Submitted by: pepeto Submitted on: dimanche 21.02.2010 à 21:51 Category: general Severity: 3 - Normal