[Freeciv-Dev] [bug #15469] Received packet PLAYER_READY from non-player connection

2010-02-27 Thread pepeto
Update of bug #15469 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #6: Fix included by

[Freeciv-Dev] [bug #15469] Received packet PLAYER_READY from non-player connection

2010-02-26 Thread pepeto
Update of bug #15469 (project freeciv): Category:None = client-gtk-2.0 Status:None = Ready For Test Assigned to:None = pepeto Planned Release:

[Freeciv-Dev] [bug #15469] Received packet PLAYER_READY from non-player connection

2010-02-25 Thread Marko Lindqvist
Follow-up Comment #2, bug #15469 (project freeciv): Can it be observer trying to send the packet? ___ Reply to this item at: http://gna.org/bugs/?15469 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #15469] Received packet PLAYER_READY from non-player connection

2010-02-25 Thread pepeto
Follow-up Comment #3, bug #15469 (project freeciv): Can it be observer trying to send the packet? I guess you mean player observer. Then, before bug #15451, you would have get the message Got a packet of type %d from a dead or observer player. However, as I told before, the test before sending

[Freeciv-Dev] [bug #15469] Received packet PLAYER_READY from non-player connection

2010-02-24 Thread Marko Lindqvist
URL: http://gna.org/bugs/?15469 Summary: Received packet PLAYER_READY from non-player connection Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 02/24/2010 at 17:58 Category: None Severity: 2