Update of bug #15519 (project freeciv):
Assigned to:None = syntron
___
Reply to this item at:
http://gna.org/bugs/?15519
___
Nachricht
Follow-up Comment #2, bug #15519 (project freeciv):
Problem is that it's never freed after last allocation. To be completely
clean, server should free it when quitting.
___
Reply to this item at:
http://gna.org/bugs/?15519
Follow-up Comment #3, bug #15519 (project freeciv):
I'm working on a patch changing the the usage of the struct cityresult. This
will also change cachemap to use fc_malloc() / free(). It is connected to the
cityresult patches. I try to change all city map related places to use the
city map index
URL:
http://gna.org/bugs/?15519
Summary: ai_settler_init() memory leak
Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 03/01/2010 at 16:34
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #15519 (project freeciv):
The function this points to has the following code:
void ai_settler_init(struct player *pplayer)
{
cachemap = fc_realloc(cachemap, MAP_INDEX_SIZE * sizeof(*cachemap));
memset(cachemap, -1, MAP_INDEX_SIZE * sizeof(*cachemap));
}
The