[Freeciv-Dev] [bug #16334] fix calls to send_player_* functions

2010-08-23 Thread pepeto
Update of bug #16334 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16334] fix calls to send_player_* functions

2010-08-21 Thread pepeto
Follow-up Comment #1, bug #16334 (project freeciv): Using the flag is-game-info is probably wrong here. I will test. ___ Reply to this item at: http://gna.org/bugs/?16334 ___ Message

[Freeciv-Dev] [bug #16334] fix calls to send_player_* functions

2010-08-21 Thread pepeto
Update of bug #16334 (project freeciv): Status:None = Ready For Test Assigned to: syntron = pepeto ___ Follow-up Comment #2: Just reverting the

[Freeciv-Dev] [bug #16334] fix calls to send_player_* functions

2010-08-21 Thread pepeto
Follow-up Comment #3, bug #16334 (project freeciv): Also reverting the change about the delta state reset. The server and the client were not synchronized about it anymore. This may have caused problem receiving our connection infos. (file #9960)

[Freeciv-Dev] [bug #16334] fix calls to send_player_* functions

2010-07-31 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?16334 Summary: fix calls to send_player_* functions Project: Freeciv Submitted by: syntron Submitted on: Samstag 31.07.2010 um 18:23 Category: general Severity: 3 - Normal