[Freeciv-Dev] [bug #16654] Engineers has activity Route, but it can't continue at Forest/River

2010-09-07 Thread pepeto

Update of bug #16654 (project freeciv):

  Status:None => Duplicate  
 Open/Closed:Open => Closed 

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Follow-up Comment #4:

Duplicate of bug #16429 as Jacob pointed.


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[Freeciv-Dev] [bug #16654] Engineers has activity Route, but it can't continue at Forest/River

2010-09-07 Thread anonymous

Follow-up Comment #3, bug #16654 (project freeciv):

Some of this looks like bug #16429, which was associated with a civil war
(and hence creation of a new player). -- jtn

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[Freeciv-Dev] [bug #16654] Engineers has activity Route, but it can't continue at Forest/River

2010-09-07 Thread pepeto

Follow-up Comment #2, bug #16654 (project freeciv):

Same thing observed in S2_2:

Le joueur "Eshmunazar" a maintenant le niveau IA "expérimental".
> 
1: Failed sanitycheck.c:538 at srv_main.c:812! (  40,   7) Engineers has
activity Chemin de fer, but it can't continue at Plaines (Bison)
> 
1: Failed sanitycheck.c:538 at srv_main.c:812! (  34,  20) Engineers has
activity Chemin de fer, but it can't continue at Collines (Vin)
> 
Partie sauvegardée sous freeciv-T0194-Y-3806-auto.sav.gz
> 
1: Failed sanitycheck.c:538 at srv_main.c:2068! (  40,   7) Engineers has
activity Chemin de fer, but it can't continue at Plaines (Bison)
> 
1: Failed sanitycheck.c:538 at srv_main.c:2068! (  34,  20) Engineers has
activity Chemin de fer, but it can't continue at Collines (Vin)
> 
1: Failed sanitycheck.c:538 at srv_main.c:745! (  34,  20) Engineers has
activity Chemin de fer, but it can't continue at Collines (Vin)


Note that it follows the creation of a new player (it wasn't the case in
trunk), maybe not related.


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[Freeciv-Dev] [bug #16654] Engineers has activity Route, but it can't continue at Forest/River

2010-09-07 Thread pepeto

Follow-up Comment #1, bug #16654 (project freeciv):

I also observed some variants such as Railroads on Hill (Coal).


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[Freeciv-Dev] [bug #16654] Engineers has activity Route, but it can't continue at Forest/River

2010-09-07 Thread pepeto

URL:
  

 Summary: Engineers has activity Route, but it can't continue
at Forest/River
 Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 07.09.2010 à 09:41
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

Occurs pretty often running autogames with experimental ruleset.

Server back trace:

#0  0x775f2a75 in *__GI_raise (sig=)
at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
pid = 
selftid = 
#1  0x0057c5af in fc_assert_fail (file=0x5b532d "srv_main.c", 
function=0x5b604c "begin_turn", line=753, assertion=, 
message=0x5d3e90 "(%4d,%4d) %s has activity %s, but it can't continue at
%s") at log.c:452
level = LOG_FATAL
#2  0x00495689 in check_units (file=, 
function=, line=753) at sanitycheck.c:387
pcity = 
phome = 
transporter2 = 0x0
ptile = 0xd19860
transporter = 
myiter = 0x0
punit = 0xc1e7c0
pplayer = 0xf39f50
_pslot = 0xa55f90
__FUNCTION__ = "check_units"
#3  0x0049763e in real_sanity_check (file=, 
function=0x5b604c "begin_turn", line=753) at sanitycheck.c:561
No locals.
#4  0x0040b48c in begin_turn () at srv_main.c:753
No locals.
#5  srv_running () at srv_main.c:2018
save_counter = 1
is_new_turn = true
eot_timer = 0xc0ab60
need_send_pending_events = false
#6  srv_main () at srv_main.c:2465
__FUNCTION__ = "srv_main"
#7  0x004039af in main (argc=, 
argv=0x7fffe308) at civserver.c:376
inx = 5
showhelp = false
showvers = false
option = 0x0
__FUNCTION__ = "main"






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