Update of bug #16765 (project freeciv):
Status: Need Info = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #6:
Could not repro the
Follow-up Comment #7, bug #16765 (project freeciv):
Never mind the (incomplete) comment. It repro's when the moves of the
_loaded_ unit are exhausted.
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Reply to this item at:
http://gna.org/bugs/?16765
Update of bug #16765 (project freeciv):
Status: Ready For Test = Need Info
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Follow-up Comment #2:
Trying to understand the bug. By 'loaded' sprite, do you mean the yellow '+'
sign that appears
Follow-up Comment #3, bug #16765 (project freeciv):
No, I mean the yellow 'L' on the right of the unit when a unit is loaded in
another. It is printed in the trident tileset under the strange reverted
black and red shield.
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Reply to
URL:
http://gna.org/bugs/?16765
Summary: unit 'loaded' sprite not visible when done moving
Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 26.09.2010 à 12:38
Category: rulesets
Severity: 3 -