[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-13 Thread pepeto
Update of bug #16775 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-10 Thread pepeto
Follow-up Comment #9, bug #16775 (project freeciv): Third patch attached: * Removed the assertion at the end of get_defender(), as it is normal to return NULL if no defender has been found. * Removed COULD_OCCUPY macro, replaced by unit_can_take_over(). * Fixed a FIXME in server/unithand.c *

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-09 Thread pepeto
Follow-up Comment #7, bug #16775 (project freeciv): New patch attached which would solve this problem. (file #10680) ___ Additional Item Attachment: File name: trunk_get_defender2.diff Size:12 KB

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-09 Thread pepeto
Update of bug #16775 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?16775 ___ Message posté

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-09 Thread Jason Dorje Short
Follow-up Comment #8, bug #16775 (project freeciv): --- server/unithand.c (revision 18197) +++ server/unithand.c (working copy) @@ -1409,7 +1409,9 @@ } /* The attack is legal wrt the alliances */ -victim = get_defender(punit, pdesttile); +if (is_attack_unit(punit)) { +

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-08 Thread pepeto
Update of bug #16775 (project freeciv): Status: Ready For Test = In Progress Assigned to:None = pepeto ___ Reply to this item at:

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-06 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #16775 (project freeciv): I got the following core dump after applying the patch; savegame attached. It crashs in turn 306. #0 0x7f5c8f5eb645 in raise () from /lib64/libc.so.6 No symbol table info available. #1 0x0058513f in fc_assert_fail (file=0x5f7f18

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-10-02 Thread pepeto
Update of bug #16775 (project freeciv): Category:None = ai Status:None = Ready For Test ___ Follow-up Comment #5: Fix attached. It

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-09-27 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?16775 Summary: lot of errors of type 'get_defender bug' Project: Freeciv Submitted by: syntron Submitted on: Montag 27.09.2010 um 22:41 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-09-27 Thread pepeto
Follow-up Comment #1, bug #16775 (project freeciv): Probably. Do you use a special ruleset? Do you have a savegame to reproduce? ___ Reply to this item at: http://gna.org/bugs/?16775 ___

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-09-27 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #16775 (project freeciv): to reproduce use the attached script (some techs are needed to get some combats ...) (file #10480) ___ Additional Item Attachment: File name: defender.serv Size:0 KB

[Freeciv-Dev] [bug #16775] lot of errors of type 'get_defender bug'

2010-09-27 Thread pepeto
Follow-up Comment #3, bug #16775 (project freeciv): This is my mistake. I tested the human possibility of the patch, but not the AI. Attaching a patch to transform the error message in assertion. It would help to investigate. (file #10481)