[Freeciv-Dev] [bug #16878] Some strings can't be translated

2010-10-23 Thread pepeto

Update of bug #16878 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #16878] Some strings can't be translated

2010-10-19 Thread pepeto

Update of bug #16878 (project freeciv):

Category:None => rulesets   
  Status:None => Ready For Test 
 Assigned to:None => pepeto 
 Planned Release: => 2.3.0  


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[Freeciv-Dev] [bug #16878] Some strings can't be translated

2010-10-16 Thread Joan Creus

URL:
  

 Summary: Some strings can't be translated
 Project: Freeciv
Submitted by: jcreus
Submitted on: Saturday 10/16/10 at 23:21
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

The buildings.ruleset in experimental and multiplayer have a few strings with
percent signs that lack the no-c-format directive.

The attached patch also corrects a frequent typo in "continent".



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File Attachments:


---
Date: Saturday 10/16/10 at 23:21  Name: cformat.diff  Size: 2kB   By: jcreus
Patch for experimental and multiplayer rulesets


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