[Freeciv-Dev] [bug #16962] Give civ1 its own cities.ruleset to restore 2.1.x specialists and vision behaviour

2010-10-29 Thread Jacob Nevins

Update of bug #16962 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16962] Give civ1 its own cities.ruleset to restore 2.1.x specialists and vision behaviour

2010-10-27 Thread Jacob Nevins

Update of bug #16962 (project freeciv):

  Status:   Need Info = Ready For Test 
 Planned Release:   2.3.0 = 2.2.4,2.3.0
 Summary: Should civ1 ruleset have its own cities.ruleset? =
Give civ1 its own cities.ruleset to restore 2.1.x specialists and vision
behaviour

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Follow-up Comment #3:

I've checked that existing civ1 savegames seem to cope fine with this change;
it seems that existing specialist assignments will continue, and the
restrictions will only be enforced for reassignments.

So, patch for S2_2 and trunk attached.

(file #10955)
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Additional Item Attachment:

File name: S2_2-trunk-civ1-cities-ruleset.diff Size:5 KB


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