[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-19 Thread Matthias Pfafferodt

Update of bug #17098 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-17 Thread Matthias Pfafferodt

URL:
  http://gna.org/bugs/?17098

 Summary: fix crash as observer
 Project: Freeciv
Submitted by: syntron
Submitted on: Mittwoch 17.11.2010 um 12:15
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

* client.conn.player was used without check if it is NULL (global observer)

it could be related to bug #17050



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File Attachments:


---
Date: Mittwoch 17.11.2010 um 12:15  Name:
20101117-trunk-fix-crash-as-observer.patch  Size: 4kB   By: syntron

http://gna.org/bugs/download.php?file_id=11247

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[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-17 Thread Matthias Pfafferodt

Follow-up Comment #1, bug #17098 (project freeciv):

and a simplified patch

(file #11248)
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Additional Item Attachment:

File name: 20101117-trunk-fix-crash-as-observer.patch Size:1 KB


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[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-17 Thread pepeto

Follow-up Comment #2, bug #17098 (project freeciv):

It is really probably related to bug #17050, as I noticed many other
assertions when I was observing globally some auto-games. I probably have use
the middle button many times.


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[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-17 Thread pepeto

Update of bug #17098 (project freeciv):

  Status:None = Ready For Test 


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