Follow-up Comment #10, bug #17236 (project freeciv):
please see (and test) the new unit selection dialog in patch #2270
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Reply to this item at:
http://gna.org/bugs/?17236
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Follow-up Comment #7, bug #17236 (project freeciv):
At the moment we have for select:
* Single Unit (Unselect Others)
* All On Tile
* Same Type on Tile
* Same Type on Continent
* Same Type Everywhere
The original request was for:
* Select idle units
With the patch all combination of the
Follow-up Comment #8, bug #17236 (project freeciv):
Ooh! All the combinations, eh? Very exciting! (Sorry for not noticing the
patch in progress!) Here are my ratings of the proposed combinations, on a
scale of *1* (never want) to *5* (always want), though I welcome the
all-combinations
Follow-up Comment #9, bug #17236 (project freeciv):
What is missing then is
Mode:
* Add to selection
* Remove from selection
* Keep selected
* Replace selection
E.g. select all idle worker, add all sentry worker, press r to build roads,
keep selected idle workers, press i to irigate.
Follow-up Comment #6, bug #17236 (project freeciv):
Agreed. At some stage, Select All Units of This Type selected only idle
units. I have pined for it ever since it went away. It would be nice to see
that functionality return, in addition to the awesome selection options
currently available.
Update of bug #17236 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #5:
I do get the following error message with this patch:
(freeciv-gtk2:5850): Gtk-WARNING **:
Follow-up Comment #4, bug #17236 (project freeciv):
changes:
* remove duplicated entry SELECT_SAME_TYPE_FORTIFIED
(file #11509)
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Additional Item Attachment:
File name: 20101208-trunk-add-unit-selection-same-type-idle.patch Size:12 KB
Update of bug #17236 (project freeciv):
Status:None = Ready For Test
Assigned to:None = syntron
Release: = 2.4.0
Follow-up Comment #2, bug #17236 (project freeciv):
+/* Selection: activity. */
+enum unit_select_activity_mode {
+ SELACT_IDLE = 0,
+ SELACT_SENTRY,
+ SELACT_FORTIFIED,
+ SELACT_SETTLER, /* all 'settler' activities */
+ SELACT_ALL,
+ NUM_SELACT
+};
You sure the SELACT is not a typo.
Follow-up Comment #3, bug #17236 (project freeciv):
You sure the SELACT is not a typo.
Yes; it is short for 'select activity'. It is similar to SELLOC (= select
location) and SELTYPE (= select type). I did not find a better name ;-) But
you are right - perhaps I should add a comment to sate
URL:
http://gna.org/bugs/?17236
Summary: wish - select all idle units.
Project: Freeciv
Submitted by: None
Submitted on: Mon Dec 6 05:09:22 2010
Category: general
Severity: 3 - Normal
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