[Freeciv-Dev] [bug #17281] Segmentation fault in get_total_defense_power

2010-12-12 Thread pepeto
Update of bug #17281 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17281] Segmentation fault in get_total_defense_power

2010-12-10 Thread pepeto
Update of bug #17281 (project freeciv): Category:None => general Status: Confirmed => Ready For Test Planned Release: => 2.3.0 _

[Freeciv-Dev] [bug #17281] Segmentation fault in get_total_defense_power

2010-12-10 Thread pepeto
Update of bug #17281 (project freeciv): Assigned to:None => pepeto ___ Reply to this item at: ___ Message pos

[Freeciv-Dev] [bug #17281] Segmentation fault in get_total_defense_power

2010-12-09 Thread Matthias Pfafferodt
Update of bug #17281 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #1: I can confirm it; it seems to be that defender is NULL in a combat > #0 0x004d0a08 in

[Freeciv-Dev] [bug #17281] Segmentation fault in get_total_defense_power

2010-12-09 Thread David Lowe
URL: Summary: Segmentation fault in get_total_defense_power Project: Freeciv Submitted by: doctorjlowe Submitted on: Thu 09 Dec 2010 01:59:59 PM GMT Category: None Severity: 3