[Freeciv-Dev] [bug #17378] Citizens can work even if tile occupied by hostile explorer

2011-01-24 Thread Marko Lindqvist

Update of bug #17378 (project freeciv):

 Planned Release: = 2.3.0, 2.4.0   


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[Freeciv-Dev] [bug #17378] Citizens can work even if tile occupied by hostile explorer

2010-12-28 Thread Matthias Pfafferodt

Update of bug #17378 (project freeciv):

Category:None = docs   

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Follow-up Comment #2:

So this bug is about missing documentation/help texts

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[Freeciv-Dev] [bug #17378] Citizens can work even if tile occupied by hostile explorer

2010-12-22 Thread Jacob Nevins

Update of bug #17378 (project freeciv):

 Summary: Citizens can work even if tile ocuppied by hostile
explorer = Citizens can work even if tile occupied by hostile explorer

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Follow-up Comment #1:

I think that's deliberate (if poorly documented) -- civilian units (those
with the NonMil flag) don't prevent cities working tiles. I haven't checked
how long that's been the case, but since 2.2.x at least.

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