[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2011-01-02 Thread Matthias Pfafferodt

Update of bug #17415 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread Jacob Nevins

Follow-up Comment #9, bug #17415 (project freeciv):

The symptom sounds very similar to bug #17101 and bug #17376.

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread akfaew

Follow-up Comment #8, bug #17415 (project freeciv):

Tested, no more error.

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread akfaew

Follow-up Comment #7, bug #17415 (project freeciv):

Perhaps if you play a couple more turns you will see bug #17392 as well.

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread Matthias Pfafferodt

Update of bug #17415 (project freeciv):

  Status:   Confirmed => Ready For Test 
 Assigned to:None => syntron
 Planned Release: => 2.3.0, 2.4.0   

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Follow-up Comment #6:

could you test the attached patch?

(file #11682)
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Additional Item Attachment:

File name: 20101230-do-not-keep-the-remove-city-in-the-workers-queue.patch
Size:1 KB


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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread Matthias Pfafferodt

Update of bug #17415 (project freeciv):

  Status:   Need Info => Confirmed  

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Follow-up Comment #5:

OK, I did not use the file in comment #2; yes it crashs ...

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread Matthias Pfafferodt

Follow-up Comment #4, bug #17415 (project freeciv):

I did start it in the build directory as 

#> ulimit -c unlimited
#> ./ser -F -f 

and

#> ulimit -c unlimited
#> ./civ -F


The default ruleset is used but I get no error messages ...

Are your files in ~/freeciv/data/ from trunk?

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread akfaew

Follow-up Comment #3, bug #17415 (project freeciv):

Also i run with:
FREECIV_PATH set to ~/freeciv/data/
Version is trunk.

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread akfaew

Follow-up Comment #2, bug #17415 (project freeciv):

Try with this data/default/game.ruleset

(file #11681)
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Additional Item Attachment:

File name: game.ruleset   Size:6 KB


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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread Matthias Pfafferodt

Update of bug #17415 (project freeciv):

  Status:None => Need Info  

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Follow-up Comment #1:

Which freeciv version did you used?

Could you reproduce it using the savegame?

I did test it with trunk and got no errors ...

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[Freeciv-Dev] [bug #17415] assertion failed in auto_arrange_workers

2010-12-30 Thread akfaew

URL:
  

 Summary: assertion failed in auto_arrange_workers
 Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 30 Dec 2010 01:18:57 PM GMT
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

[14:15:51] in auto_arrange_workers() [cityturn.c::282]: assertion '(void *)0
!= ((pcenter)->owner)' failed.
[14:15:51] (  62,5) in "Yagul"[1]
[14:15:51] Please report this message at http://gna.org/projects/freeciv/
[14:15:51] in auto_arrange_workers() [cityturn.c::349]: assertion '(void *)0
!= ((pcenter)->owner)' failed.
[14:15:51] (  62,5) in "Yagul"[1]
[14:15:51] Please report this message at http://gna.org/projects/freeciv/

Attack Yagul with the two phalanx and destroy it, save included



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File Attachments:


---
Date: Thu 30 Dec 2010 01:18:57 PM GMT  Name:
civgame-T0025-Y-2750-auto.sav.bz2  Size: 29kB   By: akfaew



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