Update of bug #17504 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #8:
I'll consider what
Follow-up Comment #9, bug #17504 (project freeciv):
Fine for me :)
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URL:
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Summary: Translator comments needed
Project: Freeciv
Submitted by: jcreus
Submitted on: Sun Jan 16 16:46:29 2011
Category: None
Severity: 2 - Minor
Update of bug #17504 (project freeciv):
Assigned to:None = jtn
Summary: Translator comments needed = Translator comments
needed for base help
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Follow-up Comment #1:
Update of bug #17504 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.3.0-beta2
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Additional Item Attachment:
File name:
Update of bug #17504 (project freeciv):
Status: Ready For Test = None
Planned Release: 2.3.0-beta2 =
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Follow-up Comment #2:
I can see it now,
Follow-up Comment #3, bug #17504 (project freeciv):
I guess Joan's point is true for most abbreviations used throughout the game
(HP = hit point, FP = firepower, A = attack, W = worker, etc.). They're handy
in many contexts and usually it's possible to guess the meaning, but maybe an
additions
Follow-up Comment #4, bug #17504 (project freeciv):
Isn't MP for movement points a bit ambiguous for users,
though? This is clear in the translator comments, but users
don't see that. This is what we usually call worker-turns,
isn't it?
It is the settler-turns or worker-turns concept, but
Update of bug #17504 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.3.0-beta2
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Follow-up Comment #5, bug #17504 (project freeciv):
Re: abbreviations. Tooltip seems even better. Anything that would expand the
abbreviation to the user, I guess.
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