[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2012-10-09 Thread Marko Lindqvist
Update of bug #17658 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2012-10-07 Thread Marko Lindqvist
Update of bug #17658 (project freeciv):

Category:None = general
  Status:None = Ready For Test 

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Follow-up Comment #7:

 (However, the strings have not... I don't think they're used
 elsewhere.)

Indeed, attached patch removes them.

(file #16659)
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Additional Item Attachment:

File name: SavenamesRm.patch  Size:1 KB


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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2012-06-24 Thread Jacob Nevins
Update of bug #17658 (project freeciv):

 Planned Release: = 2.5.0  

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Follow-up Comment #6:

This should be moot now, as the saveversion option has been removed from
trunk in patch #3188.
(However, the strings have not... I don't think they're used elsewhere.)

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-09 Thread Matthias Pfafferodt

Follow-up Comment #5, bug #17658 (project freeciv):

 Well. From looking at the new save format stuff, I think part of
 the intended point of it is to make future new servers able to
 save old-format games [...]

This is the idea behind the format numbers. But as Marko pointed out in a
stable release cycle the savefiles should be compatible. Thus, at the moment
it is a reduced version. We could remove the last number from the string but I
would like to at least keep the possibility if such a savegame change is
needed due to a bug.

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-07 Thread Jacob Nevins

Follow-up Comment #1, bug #17658 (project freeciv):

This is one of the values for the server setting saveversion, setting the
savefile format to be used. It looks like most translators will want to keep
the string as-is.

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-07 Thread Marko Lindqvist

Follow-up Comment #2, bug #17658 (project freeciv):

Without looking the code I wonder if this should be translatable at all. Does
the setting really work if string is translated, or does it depend of it being
exactly freeciv 2.3.0?

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-07 Thread Marko Lindqvist

Follow-up Comment #3, bug #17658 (project freeciv):

And why there is three parts in number? Any 2.3.a is supposed to be
compatible with any 2.3.b, so last zero is at least misleading (you have to
use 2.3.*0* format to save for 2.3.*7*)

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-07 Thread Jacob Nevins

Follow-up Comment #4, bug #17658 (project freeciv):

 Without looking the code I wonder if this should be 
 translatable at all. Does the setting really work if 
 string is translated, or does it depend of it being 
 exactly freeciv 2.3.0?
freeciv 2.3.0 is the 'pretty' name of the value, and is not entered by
users or saved anywhere. The corresponding 'machine'/'rule' name (which must
not be translated or ever change) is 2.3.0.

This pretty/rule name pattern is common to all enumerated/bitwise options.
While we could avoid this string appearing in .po files by removing the N_()
markup, the pretty name will still be passed through _() anyway (and there's
not a lot we can do about that), so it's more honest to keep the N_() markup.
We can of course add a TRANS comment that tells translators not to worry about
it.

 Any 2.3.a is supposed to be compatible with any 2.3.b, 
 so last zero is at least misleading (you have to use 
 2.3.0 format to save for 2.3.7)
Well. From looking at the new save format stuff, I think part of the intended
point of it is to make future new servers able to save old-format games
(compatible with old servers back to 2.3.0, but not before). Given that,
this allows us to be more relaxed about savefile format changes; we could, if
we _really_ wanted to, make some change to the savefile format within the
2.3.x cycle, while still allowing server operators the choice to make
backward-compatible savefiles. It looks like a range of versions have been
reserved for this purpose. (I'm not sure what would drive us to this in a
stable release series; perhaps an undiscovered design flaw requiring a format
change.)

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[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-06 Thread Andrej Svininykh

URL:
  http://gna.org/bugs/?17658

 Summary: Translate msgid freeciv 2.3.0
 Project: Freeciv
Submitted by: jerdna
Submitted on: Вск 06 Фев 2011 11:34:51
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

Please comment string for translate:

#: server/savegame2.c:5309
msgid freeciv 2.3.0




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