[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-11-10 Thread Jacob Nevins

Update of bug #18007 (project freeciv):

 Planned Release:   2.3.1 =

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Follow-up Comment #7:

No new clues have shown up in the past few months. No point having a release
target if we can't progress it.

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-11-10 Thread David Lowe

Follow-up Comment #8, bug #18007 (project freeciv):

Like bug #18006, i've not seen this one since.  It doesn't prove anything,
but it does imply that they are related - possibly both effects of a single
cause?  Maybe they were both indirectly fixed by the patch for bug # 18005??

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-07-15 Thread Jacob Nevins

Update of bug #18007 (project freeciv):

 Release:2.3.0.b4 = 2.3.0-beta4
 Planned Release: = 2.3.1  

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Follow-up Comment #6:

This showed up during 2.3.x beta testing, and no evidence it's not a
regression from 2.2.x, but no leads either. Setting target of 2.3.1 so that we
can re-review it then.

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-06-07 Thread Jacob Nevins

Follow-up Comment #4, bug #18007 (project freeciv):

 Possibly related: there are two special tiles that are 
 unworkable to me and are marked as 'occupied' by somebody else, 
 and nobody else is there... The tiles in question are (2, 21) 
 and (2, 24) - both near cities that i've recently captured [but 
 not this turn].
I can't reproduce this observation from either savefile, either with
2.3.0-beta4 or with latest S2_3. The cities of yours that I think you mean
(Kaposvár and Eger) are actually working those tiles. I'm guessing that this
is one of those things that doesn't survive a save/load?

(I haven't tried reproducing the assertion failure from the savegames.)

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-06-07 Thread Marko Lindqvist

Follow-up Comment #5, bug #18007 (project freeciv):

 I'm guessing that this is one of those things that doesn't
 survive a save/load? 

Or client in original game had somehow gotten out of sync about worked tiles.
Now save/load would restore (correct) server view, and it's also told to
client.

Hmm.. for some reason I assumed we are talking about client side assert
failure here, but comments mention possible server memory corruption. Can you
clarify which side this is (assert is from common code, so can't tell from it
alone)?

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-04-14 Thread David Lowe

Follow-up Comment #3, bug #18007 (project freeciv):

Okeh, it happened again - this time i was at least paying a little attention.
 I get the assertion 26 times between the beginning of my turn and the end
[I.E., between the two attached savegames].  I can't imagine what i did 26
times during the turn, but i think it is now established that it is a direct
result of something i do during my move.  I went through several turns before
this where the assertion did not show up.  Possibly related: there are two
special tiles that are unworkable to me and are marked as 'occupied' by
somebody else, and nobody else is there...  The tiles in question are (2, 21)
and (2, 24) - both near cities that i've recently captured [but not this
turn].

(file #12855, file #12856)
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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-04-13 Thread David Lowe

Follow-up Comment #2, bug #18007 (project freeciv):

I just experienced this one again, over forty times in one sitting.  I was
not paying attention to the terminal until i had quit the game, and so i still
can't associate just what the proximate cause was.  Furthermore, loading the
savegames again did not reproduce it.

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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-04-07 Thread David Lowe

URL:
  http://gna.org/bugs/?18007

 Summary: 1: in city_owner() [city.c::1045]: assertion 'NULL
!= pcity-owner' failed. 
 Project: Freeciv
Submitted by: doctorjlowe
Submitted on: Thu 07 Apr 2011 07:18:51 AM GMT
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0.b4
 Discussion Lock: Any
Operating System: Mac OS
 Planned Release: 

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Details:

I just noticed this with the new beta. I don't yet know what triggers it. I
will keep all savegames until i can reproduce it.




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[Freeciv-Dev] [bug #18007] 1: in city_owner() [city.c::1045]: assertion 'NULL != pcity-owner' failed.

2011-04-07 Thread David Lowe

Follow-up Comment #1, bug #18007 (project freeciv):

I can't reproduce this or either of the other bugs i recently posted {bug
#18005, bug #18006, bug #18007} from the savegames.  Since all three error
messages occurred during the same play session at the approximate same time, i
assume there must be something else they have in common.  Perhaps the server
itself had some of its memory corrupted?  The play session in question had two
unusual characteristics:

1) It was much longer than normal [160 turns].

2) I did periodically (Leave) the game and (Load) when i was unhappy with a
decision i'd made.  I'm not proud of it, but there it is.

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