URL: <http://gna.org/bugs/?18077>
Summary: Add method Tile:has_base to scripting API Project: Freeciv Submitted by: sveinung Submitted on: Wed 27 Apr 2011 12:46:12 AM GMT Category: rulesets Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: _______________________________________________________ Details: Currently bases is write only from Lua. Tile:has_base makes it possible to check if a base is present on a tile. To see if a tile has any base at all call it with nil as parameter. To check for a particular kind of base call it with the rule name of the base as parameter. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Wed 27 Apr 2011 12:46:12 AM GMT Name: tileHasBase.patch Size: 3kB By: sveinung <http://gna.org/bugs/download.php?file_id=12918> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18077> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev