[Freeciv-Dev] [bug #18093] Production window is not updated when changing production
Follow-up Comment #3, bug #18093 (project freeciv): Bug #14904 reports similar behaviour when moving citizens around (changing the time it will take to complete production) -- updates are one click late. Probably related? ___ Reply to this item at: http://gna.org/bugs/?18093 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18093] Production window is not updated when changing production
Update of bug #18093 (project freeciv): Status:None = Need Info ___ Follow-up Comment #2: I'm sure I've seen behaviour like this myself, but I can't now reproduce it, with head-of-S2_3 or 2.3.0-RC2. Perhaps it's intermittent? If anyone has a reliable method of reproducing this, do post (including savegame if necessary). ___ Reply to this item at: http://gna.org/bugs/?18093 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18093] Production window is not updated when changing production
Follow-up Comment #1, bug #18093 (project freeciv): This is still an issue in 2.3.0 RC2. ___ Reply to this item at: http://gna.org/bugs/?18093 ___ Meddelandet skickades via/av Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18093] Production window is not updated when changing production
URL: http://gna.org/bugs/?18093 Summary: Production window is not updated when changing production Project: Freeciv Submitted by: alocritani Submitted on: dom 01 mag 2011 08:54:25 GMT Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 beta4 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Changing production in production tab doesn't update the production bar. To reproduce: open a city and select the production tab select a target on right side press change production note how the production bar on top do not change now repeat the process: the production tab will show the target you previusly selected. ie: starting production - coinage change to barracks - bar shows coinage change production to warrior - bar shows barracks and so on... This problem doesn't exist in trunk ___ Reply to this item at: http://gna.org/bugs/?18093 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev