[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2012-06-29 Thread Jacob Nevins
Follow-up Comment #3, bug #18850 (project freeciv):

See also bug #17156.

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[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2011-11-20 Thread Marko Lindqvist

Follow-up Comment #2, bug #18850 (project freeciv):

Yes, I think that was design decision at the time cma was implemented.

CMA is clientside agent. Client sends agent data to server only at turn
change (before server makes autosave)

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[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2011-11-20 Thread Echter Name

Follow-up Comment #1, bug #18850 (project freeciv):

now i am sure: cmagents are being saved at the end/start of a turn only.

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[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2011-10-25 Thread Echter Name

URL:
  

 Summary: changing only cma will not be saved
 Project: Freeciv
Submitted by: gaymmaster
Submitted on: Mi 26 Okt 2011 00:32:04 GMT
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

Freeciv-2.3.0-gtk2 

load a savegame(1)
change only cma in f4
save the game(2)
leave the game
load savegame(2)
cma is like in savegame(1)




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