[Freeciv-Dev] [bug #19459] Disbanding units from city dialog by mistake

2012-03-06 Thread Jacob Nevins
Update of bug #19459 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #19459] Disbanding units from city dialog by mistake

2012-03-03 Thread Jacob Nevins
Update of bug #19459 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => jtn
 Planned Release: => 2.3.2,2.4.0,2.5.0  

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Follow-up Comment #1:

Attached patch adds confirmation to the "disband" action for all clients, in
all circumstances. (I'm assuming this is uncontroversial.)

(file #15333, file #15334, file #15335)
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Additional Item Attachment:

File name: trunk-disband-confirm.diff Size:32 KB
File name: S2_4-disband-confirm.diff  Size:31 KB
File name: S2_3-disband-confirm.diff  Size:27 KB


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[Freeciv-Dev] [bug #19459] Disbanding units from city dialog by mistake

2012-02-15 Thread Jaakko Heusala
URL:
  

 Summary: Disbanding units from city dialog by mistake
 Project: Freeciv
Submitted by: jheusala
Submitted on: Thu 16 Feb 2012 05:44:13 AM GMT
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.1
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

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Details:

When performing actions from the city dialog like changing home city it is too
easy to disband units by accident.

I once more did just that in Longturn LT30 game -- when you have built that
Horseman for days, it is really frustrating to loose that unit by mistake
click.

Maybe the action to disband could be removed from city dialogs? It can still
be done by activating the unit and shift-d, or from the main menu, or even
better it could have a "Do you want to disband for X shields?" -dialog.




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