[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-02-11 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-02-08 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #6: - Added client option to control the behavior - Changed packet number within correct range -

[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-02-05 Thread Marko Lindqvist
Follow-up Comment #5, bug #19561 (project freeciv): I'd rather also give a user (or at least one building freeciv) control to decide if these dummypongs are sent or not. If such control is to be implemented as client option, we may want to add it before S2_6 d3f already (otherwise S2_6 has to use

[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-02-04 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Category:None => client Status:None => In Progress ___ Follow-up Comment #4: > I have been

[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-01-20 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Planned Release: 2.6.0 => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #19561] No indication of connection loss

2015-03-29 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Planned Release: = 2.6.0 ___ Follow-up Comment #3: I have been running local hack for this. It'll remain ugly, but I try to get something generally