[Freeciv-Dev] [bug #19611] Cannot move defender to city in non-native terrain.
Update of bug #19611 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?19611 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19611] Cannot move defender to city in non-native terrain.
Update of bug #19611 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.3.3, 2.4.0, 2.5.0 ___ Follow-up Comment #2: Fix (file #15851, file #15852, file #15853) ___ Additional Item Attachment: File name: GotoNonnativeCity.diff Size:4 KB File name: GotoNonnativeCity-S2_4.diffSize:4 KB File name: GotoNonnativeCity-S2_3.diffSize:4 KB ___ Reply to this item at: http://gna.org/bugs/?19611 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19611] Cannot move defender to city in non-native terrain.
Follow-up Comment #1, bug #19611 (project freeciv): Found later savegame from the same game and tested the problematic city with Turtle Defenders already present. It turns out that you can move them out and back in with keyboard - it's just client goto that claims move to be impossible. ___ Reply to this item at: http://gna.org/bugs/?19611 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19611] Cannot move defender to city in non-native terrain.
URL: http://gna.org/bugs/?19611 Summary: Cannot move defender to city in non-native terrain. Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 Apr 2012 12:22:45 AM EEST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: I assume this is because of the quite recent changes to when city tile is considered native or not (it used to be considered always native) I'm playing with Alien World ruleset (development version, but that shouldn't make a difference) in S2_4. I've got Native Settlers (city builders who consider radiation tiles native) but no defense unit that would consider radiation tiles native. Native Settler founded city to Alien Forest (one of radiation terrains) tile. Tile is also coastal, if that makes any difference for the city center nativity code. Now I'd like to move Turtle Defender built in another city to it, but cannot. I can move to tile next to city, but not the last step to city itself. According to goto line, I could move Raft Turtle Defender is loaded to, in to that city. From Alien World's perspective this is rather serious bug as for a long time no unit can enter (are they even completely safe from occupying forces?) cities founded by Native Settlers to radiation tiles. ___ Reply to this item at: http://gna.org/bugs/?19611 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev