Follow-up Comment #1, bug #20087 (project freeciv):
There's actually two chariots in play.
One (id: 702) is built (bought), moves out from the city and does nothing
more.
The buggy behavior is that second chariot (id: 680) teleports to tile from
several tiles away, attacks, and moves to safety
Follow-up Comment #2, bug #20087 (project freeciv):
1) Chariot 680 is in tile with allied units
2) Alliance breaks. Stack resolving teleports chariot with move cost 0
3) With full movement left it's ready to attack
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URL:
http://gna.org/bugs/?20087
Summary: chariot gets free attack moving out of city
Project: Freeciv
Submitted by: bvanevery
Submitted on: Tue 21 Aug 2012 04:46:40 AM GMT
Category: general
Severity: 3 -