[Freeciv-Dev] [bug #20171] no specials on map after retrying mapseed

2012-10-06 Thread Marko Lindqvist
Update of bug #20171 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20171] no specials on map after retrying mapseed

2012-10-04 Thread Marko Lindqvist
Update of bug #20171 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.4.0, 2.5.0   

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Follow-up Comment #1:

First attempt marks resources placed, and that marking is not cleared before
second attempt, causing resource placement code to think everything is ok
already.

Fix attached.


(file #16631)
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Additional Item Attachment:

File name: RetryResources.patches Size:1 KB


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[Freeciv-Dev] [bug #20171] no specials on map after retrying mapseed

2012-09-15 Thread Brandon J. Van Every
URL:
  http://gna.org/bugs/?20171

 Summary: no specials on map after retrying mapseed
 Project: Freeciv
Submitted by: bvanevery
Submitted on: Sat 15 Sep 2012 10:27:48 PM GMT
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.4.0-beta1
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

I've been playing on fractal generated maps with very little land, trying to
get the effect of big impassable oceans.  Sometimes the server cannot allocate
starting positions.  This time I got the following:

The server couldn't allocate starting positions.
Failed to create suitable map, retrying with another mapseed

Walking around the map, it was quite odd that there were no whales, fish,
coal, wine, etc.  I think the retry is skipping the resource special placement
for some reason, or else wiping that information out.




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File Attachments:


---
Date: Sat 15 Sep 2012 10:27:48 PM GMT  Name: nospecials.sav.bz2  Size: 20kB  
By: bvanevery

http://gna.org/bugs/download.php?file_id=16582

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