[Freeciv-Dev] [bug #20254] Code assumes that there's old traderoute(s) when all slots in use

2012-10-28 Thread Marko Lindqvist
Update of bug #20254 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20254] Code assumes that there's old traderoute(s) when all slots in use

2012-10-20 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?20254

 Summary: Code assumes that there's old traderoute(s) when all
slots in use
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 21 Oct 2012 01:57:54 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0

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Details:

Even after we fixed one part in AI caravan handling code, some places still
think that there must be traderoutes (of which one is producing least trade)
when city has max routes, ignoring the max routes = 0 case.

Fix attached.



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File Attachments:


---
Date: Sun 21 Oct 2012 01:57:54 AM EEST  Name: Routes0.patch  Size: 3kB   By:
cazfi

http://gna.org/bugs/download.php?file_id=16708

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