[Freeciv-Dev] [bug #20465] No tileset for Alien World ruleset

2016-01-20 Thread Marko Lindqvist
Update of bug #20465 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #1:

There's alio tileset now, though not much more than toonhex.tilespec copied as
alio.tilespec yet.

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[Freeciv-Dev] [bug #20465] No tileset for Alien World ruleset

2013-01-30 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?20465

 Summary: No tileset for Alien World ruleset
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 30 Jan 2013 07:41:36 PM EET
Category: art
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0

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Details:

Alien ruleset now maintained in freeciv version control and planned to be
released as part of freeciv-2.6 has quite different terrains, units etc. from
those of the other rulesets. Yet we have no separate tileset for it. It has
_alt gfx tags set so that nromal tilesets can be technically used (to test the
ruleset), but results is ridiculous with things like Legion gfx moving on the
Oceans representing amphibious engineer unit. 




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