[Freeciv-Dev] [bug #21115] Client gets negated Tile_Workable effect requirement wrong

2013-09-07 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21115

 Summary: Client gets negated Tile_Workable effect
requirement wrong
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 07 Sep 2013 07:05:21 PM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

With:

[effect_tile_workable]
type= Tile_Workable
value   = 1
reqs=
{ type, name, range, present
  Terrain, Unaccessible, Local, FALSE
}

client shows all tiles except Unaccessible as available in city dialog, and
won't allow setting worker to them. This seems to be client only problem as
server automatically places workers to sensible places.




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[Freeciv-Dev] [bug #21115] Client gets negated Tile_Workable effect requirement wrong

2013-09-07 Thread Marko Lindqvist
Follow-up Comment #1, bug #21115 (project freeciv):

Well, I forgot that's to be known problem - for effects there's nreqs, and
using that works.

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