URL:
http://gna.org/bugs/?21115
Summary: Client gets negated Tile_Workable effect
requirement wrong
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 07 Sep 2013 07:05:21 PM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
With:
[effect_tile_workable]
type= Tile_Workable
value = 1
reqs=
{ type, name, range, present
Terrain, Unaccessible, Local, FALSE
}
client shows all tiles except Unaccessible as available in city dialog, and
won't allow setting worker to them. This seems to be client only problem as
server automatically places workers to sensible places.
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