Update of bug #21395 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?21395
Summary: Chatline completion can cause client segfault in the
presence of unused player slots
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Dec 29 15:28:39 2013
Category:
Update of bug #21395 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_5-S2_4-chatline-sparse-playerslot-crash.patch Size:2 KB
File name: