[Freeciv-Dev] [bug #21519] civ2 ruleset food upkeep excessive

2014-02-10 Thread Jacob Nevins
Update of bug #21519 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21519] civ2 ruleset food upkeep excessive?

2014-01-30 Thread Marko Lindqvist
Follow-up Comment #1, bug #21519 (project freeciv):

Contacted civ2 veteran who confirmed that 2 would be correct for both
Fundamentalism and Communism.

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[Freeciv-Dev] [bug #21519] civ2 ruleset food upkeep excessive?

2014-01-19 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?21519

 Summary: civ2 ruleset food upkeep excessive?
 Project: Freeciv
Submitted by: jtn
Submitted on: Mon Jan 20 01:11:28 2014
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Need Info
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

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Details:

Split from bug #20521:

In the civ2 ruleset, Settlers' food upkeep for various governments is:
* Anarchy, Despotism, Monarchy: 1
* Republic, Democracy: 2
* Fundamentalism, Communism: 3

Bbug #20521 comment 1 contains some archaeology indicating that the upkeep=3
govs might have been accidental (in earlier Freeciv they were 2).

However, I haven't checked the original Civ2 -- probably that needs doing to
close this ticket.

The 3 upkeep is not at all evident in the game, due to a combination of bug
#20521 and upkeep icons only going up to 2 (patch #3824). If it's a mistake,
this may explain why it's gone unnoticed so long.

(The only other ruleset we ship having 3 upkeep anywhere is multiplayer,
where Fundamentalism has 3 upkeep. This one may have been deliberate.)




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