[Freeciv-Dev] [bug #21779] GTK2 client disconnects when starting game on 1870 x 720 Earth map with reveal map on game start on.

2014-03-11 Thread John Smith
Follow-up Comment #2, bug #21779 (project freeciv):

Ok. freeciv-gtk2 in 2.4.2 now starts with no problems (well besides taking a
very long time), but freeciv-gtk3 in 2.4.2 still has (what appears to be) the
same problem.

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[Freeciv-Dev] [bug #21779] GTK2 client disconnects when starting game on 1870 x 720 Earth map with reveal map on game start on.

2014-03-11 Thread Jacob Nevins
Follow-up Comment #3, bug #21779 (project freeciv):

 freeciv-gtk3 in 2.4.2 still has (what appears to be) the same 
 problem
Mm. I encountered a similar symptom with the Gtk2 client (see my forum post
http://forum.freeciv.org/f/viewtopic.php?f=8t=255p=1543hilit=buffer+overflow#p1543]
where the server disconnected the client with buffer overflow (which means
too much data had backed up in the server's network socket because the client
was slow to handle it). Perhaps you're seeing the same? (Running a separate
server would show this.)

Maybe the general extra sluggishness of the Gtk3 client is tipping it over the
edge for you. (Perhaps we can hope for patch #4590 to have improved that?)

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[Freeciv-Dev] [bug #21779] GTK2 client disconnects when starting game on 1870 x 720 Earth map with reveal map on game start on.

2014-03-10 Thread John Smith
URL:
  http://gna.org/bugs/?21779

 Summary: GTK2 client disconnects when starting game on 1870 x
720 Earth map with reveal map on game start on.
 Project: Freeciv
Submitted by: johnsmith
Submitted on: Mon 10 Mar 2014 02:09:24 PM UTC
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.4.1
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The map is from the GM1530 Scenarios modpack from freeciv-modpack. I can start
a game with reveal map set to off (haven't played it yet though, so it may
crash later).

The server output on game start is:
Lost connection: user from localhost (client disconnected) (player Gwenllian
ferch Gruffudd).

The client's output is:
1: Lost connection to server: server disconnected.
2: Backtrace:
2: 0: /usr/local/lib/libfreeciv.so.0(+0x10069d) [0x7fef7456169d]
2: 1: /usr/local/lib/libfreeciv.so.0(vdo_log+0x8b) [0x7fef745683eb]
2: 2: /usr/local/lib/libfreeciv.so.0(do_log+0x7d) [0x7fef7456849d]
2: 3: freeciv-gtk2() [0x473d4d]
2: 4: freeciv-gtk2(input_from_server+0x12a) [0x4745da]
2: 5: freeciv-gtk2() [0x443b10]
2: 6:
/lib/x86_64-linux-gnu/libglib-2.0.so.0(g_main_context_dispatch+0x135)
[0x7fef71e05355]
2: 7: /lib/x86_64-linux-gnu/libglib-2.0.so.0(+0x4a688) [0x7fef71e05688]
2: 8: /lib/x86_64-linux-gnu/libglib-2.0.so.0(g_main_loop_run+0x72)
[0x7fef71e05a82]
2: 9: /usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0(gtk_main+0xa7)
[0x7fef73cdc797]
2:10: freeciv-gtk2(ui_main+0x53f) [0x446b9f]
2:11: freeciv-gtk2(client_main+0x347) [0x46e1a7]
2:12: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd)
[0x7fef715c9ead]
2:13: freeciv-gtk2() [0x443801]

The freeciv-sdl client doesn't crash on start, but is unplayable because the
mini-map takes up the entire screen.




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[Freeciv-Dev] [bug #21779] GTK2 client disconnects when starting game on 1870 x 720 Earth map with reveal map on game start on.

2014-03-10 Thread anonymous
Follow-up Comment #1, bug #21779 (project freeciv):

Try upgrading to 2.4.2. It has fixes for a cause of this specific symptom (see
for instance bug #18532). --jtn

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