[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-10-11 Thread Jacob Nevins
Update of bug #22158 (project freeciv): Planned Release: 2.6.0 = ___ Reply to this item at: http://gna.org/bugs/?22158 ___ Message sent

[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-08-02 Thread Jacob Nevins
Update of bug #22158 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed Planned Release: = 2.6.0

[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-06-18 Thread Jacob Nevins
Update of bug #22158 (project freeciv): Depends on: = bugs #22058 ___ Reply to this item at: http://gna.org/bugs/?22158 ___ Message sent

[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-06-18 Thread Jacob Nevins
Follow-up Comment #2, bug #22158 (project freeciv): The way I see it, I think the upkeep should take into acount all the cities from all the players on the same team, as you point. Thanks for the ruling. If the tech upkeep is shared and paid only once per team [...] There's the rub.

[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-06-13 Thread David Fernandez
Follow-up Comment #1, bug #22158 (project freeciv): The way I see it, I think the upkeep should take into acount all the cities from all the players on the same team, as you point. The original idea of this new style was to redefine the tech upkeep as the bulbs needed per city. When the tech

[Freeciv-Dev] [bug #22158] tech_upkeep_style 'Cities' vs team_pooled_research

2014-06-07 Thread Jacob Nevins
URL: http://gna.org/bugs/?22158 Summary: tech_upkeep_style 'Cities' vs team_pooled_research Project: Freeciv Submitted by: jtn Submitted on: Sun 08 Jun 2014 01:30:06 BST Category: None Severity: 3 - Normal