[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-26 Thread pepeto
Update of bug #22230 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-25 Thread pepeto
Update of bug #22230 (project freeciv): Status: Confirmed = Ready For Test ___ Follow-up Comment #5: In comment #4, Emmet explained the cause of the crashes (the start tile is ignored, so no path

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-25 Thread Emmet Hikory
Follow-up Comment #6, bug #22230 (project freeciv): I'm unable to reproduce the crashes I was getting previously after applying the patch in comment #5 over r25262. ___ Reply to this item at: http://gna.org/bugs/?22230

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-24 Thread Emmet Hikory
Update of bug #22230 (project freeciv): Status:None = Confirmed Release: = SVN r25188 ___ Follow-up Comment #4: I played

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-23 Thread Andreas Rosdal
Update of bug #22230 (project freeciv): Severity: 3 - Normal = 5 - Blocker ___ Reply to this item at: http://gna.org/bugs/?22230 ___ Message sent

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-22 Thread Andreas Rosdal
Follow-up Comment #1, bug #22230 (project freeciv): Here are two backtraces showing crashes in pf_normal_map_move_cost, generated from core dumps from Freeciv-web running SVN revision 25224. #0 pf_normal_map_iterate_until (ptile=0x0, pfnm=0x25bf2c0) at path_finding.c:684 pfm = 0x25bf2c0

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-22 Thread Emmet Hikory
Follow-up Comment #2, bug #22230 (project freeciv): I've tried, but can't replicate the specific crash here, but I have been able to get some other pathfinding crashes. All appear to involve ptile being NULL (as do the three attached stacktraces), which can happen (at least) when initialising

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-22 Thread Andreas Rosdal
Follow-up Comment #3, bug #22230 (project freeciv): Here's a similar backtrace in the pathfinding code: #0 0x004ce912 in aiferry_find_boat (ait=ait@entry=0x8c2980 ai_types, punit=punit@entry=0x24e3660, cap=cap@entry=1, path=path@entry=0x0) at aiferry.c:555 radius = optimized

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-21 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22230 Summary: pf_normal_map_move_cost crash Project: Freeciv Submitted by: cazfi Submitted on: Sun 22 Jun 2014 01:17:30 AM EEST Category: general Severity: 3 - Normal