[Freeciv-Dev] [bug #22276] city_build_free_buildings() doesn't send great wonder info as intended

2014-07-07 Thread Jacob Nevins
Update of bug #22276 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #22276] city_build_free_buildings() doesn't send great wonder info as intended

2014-07-06 Thread pepeto
Follow-up Comment #1, bug #22276 (project freeciv):

I confirm this wasn't my intent for bug #15548, this was a typo.


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[Freeciv-Dev] [bug #22276] city_build_free_buildings() doesn't send great wonder info as intended

2014-07-05 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?22276

 Summary: city_build_free_buildings() doesn't send great
wonder info as intended
 Project: Freeciv
Submitted by: jtn
Submitted on: Sat 05 Jul 2014 22:22:56 BST
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.4.3, 2.5.0, 2.6.0

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Details:

Bug #15548 created city_build_free_buildings(), but with a bit at the end
saying if (has_small_wonders) { ... } else if (has_small_wonders) { ... }

I think this must have been a typo for the standard pattern for sending
updates to other players about great and small wonders. The code calculated a
variable 'has_great_wonders' but never used it (it was removed in patch #2818
to quell warnings).




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[Freeciv-Dev] [bug #22276] city_build_free_buildings() doesn't send great wonder info as intended

2014-07-05 Thread Jacob Nevins
Update of bug #22276 (project freeciv):

  Status: In Progress = Ready For Test 

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Additional Item Attachment:

File name: trunk-S2_5-S2_4-report-free-great-wonders.patch Size:1 KB


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