Update of bug #22403 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed
Update of bug #22403 (project freeciv): Status:None = Ready For Test Planned Release: = 2.6.0 ___ Follow-up Comment #3: Fix (file #21631)
Follow-up Comment #1, bug #22403 (project freeciv): Do you think the server should allow self-rootreq techs (in which case the code should be changed)? Or do you think the server do right by rejecting self-rootreq techs (in which case the multiplayer ruleset should be changed)?
Follow-up Comment #2, bug #22403 (project freeciv): The former -- they're supposed to be a standard supported technique for things like alternative tech trees, special script-granted techs and so on. ___ Reply to this item at:
URL: http://gna.org/bugs/?22403 Summary: Self-rootreq techs fail sanitycheck Project: Freeciv Submitted by: cazfi Submitted on: Tue 29 Jul 2014 09:42:39 PM EEST Category: general Severity: 3 - Normal