[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-03 Thread Jacob Nevins
Update of bug #22421 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-02 Thread Jacob Nevins
Follow-up Comment #3, bug #22421 (project freeciv):

> Are there plans to include those new features like maglev
> [in Amplio]? Else, I think I'll try to update it by myself, 
> and I'll open a new patch if I like the result.
No firm plans, but we ought to. I've raised patch #5013.

Please do feel free to fix up Amplio and submit the result there.

If you have any ideas for how Maglev should look that would be good too -- the
current Amplio2 one is a bit of a placeholder, and hard to distinguish against
some terrains.

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[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-02 Thread David Fernandez
Follow-up Comment #2, bug #22421 (project freeciv):

Tested with trunk rev25768, amplio2, and gtk2 client.
Maglev gfx looks right to me.

One question about "amplio". I still like the colors and icons of this old
tileset more than the new amplio2, and I see it is still hosted here. Are
there plans to include those new features like maglev? Else, I think I'll try
to update it by myself, and I'll open a new patch if I like the result.

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[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-02 Thread David Fernandez
Follow-up Comment #1, bug #22421 (project freeciv):

This was a bug indeed. I'll test your patch.

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[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-01 Thread Jacob Nevins
Update of bug #22421 (project freeciv):

  Status: In Progress => Ready For Test 

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Additional Item Attachment:

File name: trunk-civ2civ3-maglev-hidden.patch Size:0 KB


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[Freeciv-Dev] [bug #22421] civ2civ3 maglev: does not use "hidden_by"

2014-08-01 Thread Jacob Nevins
URL:
  

 Summary: civ2civ3 maglev: does not use "hidden_by"
 Project: Freeciv
Submitted by: jtn
Submitted on: Fri 01 Aug 2014 16:43:32 BST
Category: rulesets
Severity: 2 - Minor
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.6.0

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Details:

In the experimental ruleset, roads and railroads are hidden_by maglev.
civ2civ3 should probably do the same thing.




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