[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2016-06-26 Thread Marko Lindqvist
Update of bug #22448 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #31:

> One suspect for root cause is bug #24267

As there has been no new reports or confirmations since, assuming that to be
it.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2016-01-04 Thread Marko Lindqvist
Follow-up Comment #30, bug #22448 (project freeciv):

One suspect for root cause is bug #24267

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2015-11-07 Thread Marko Lindqvist
Update of bug #22448 (project freeciv):

 Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0


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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-08-15 Thread Jacob Nevins
Update of bug #22448 (project freeciv):

 Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.5.2, 2.6.0, 3.0.0


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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-05-17 Thread Marko Lindqvist
Follow-up Comment #29, bug #22448 (project freeciv):

From new bug #23592:
0: bind failed: The system detected an invalid pointer address in attempting
to use a pointer argument in a call.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-04-28 Thread Marko Lindqvist
Follow-up Comment #28, bug #22448 (project freeciv):

 Waiting for more reports if the sockaddr size fix helped.

2.5.0 has been out 1.5 months and there has been no reports about this bug.
Assuming fixed and closing if there's no reports before 2.5.1 gets released.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-01-29 Thread Marko Lindqvist
Update of bug #22448 (project freeciv):

  Status:  Ready For Test = None   
 Planned Release: 2.5.0, 2.6.0, 3.0.0 = 2.5.1, 2.6.0, 3.0.0

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Follow-up Comment #27:

Waiting for more reports if the sockaddr size fix helped.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-01-27 Thread Marko Lindqvist
Update of bug #22448 (project freeciv):

  Status:None = Ready For Test 
 Planned Release:2.5.0, 2.6.0 = 2.5.0, 2.6.0, 3.0.0

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Follow-up Comment #23:

 Completely untested at the moment, and I wouldn't be surprised
 if it makes Windows network code not to function at all.

At least it's not completely broken. As I haven't seen the problem of this
ticket in the past either, can't tell if this helps against it.
I guess we just have to push this in and wait for the reports.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-01-26 Thread Marko Lindqvist
Follow-up Comment #22, bug #22448 (project freeciv):

Patch to pass sizeof fc_sockaddr union (i.e. size of biggest member) instead
of specific member on Windows builds (I really don't want to mess the other
systems by replacing what looks like more correct thing to do with something
that windows might accept). Completely untested at the moment, and I wouldn't
be surprised if it makes Windows network code not to function at all.

(file #23644)
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Additional Item Attachment:

File name: WinSockaddrSize.patch  Size:0 KB


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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2015-01-26 Thread Marko Lindqvist
Follow-up Comment #21, bug #22448 (project freeciv):

 0: bind failed: The system detected an invalid pointer address
 in attempting to use a pointer argument in a call. is really
 common on my machine.

https://msdn.microsoft.com/en-us/library/windows/desktop/ms740668%28v=vs.85%29.aspx
specifically mentions if the length of an argument, which is a sockaddr
structure, is smaller than the sizeof(sockaddr). as an example where this
error gets returned. So maybe it's our attempt to be smart and pass correct
size depending on address family instead of generic size (one suitable for any
address family) that Windows is not liking.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-30 Thread Jacob Nevins
Update of bug #22448 (project freeciv):

 Planned Release: = 2.5.0, 2.6.0   


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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-30 Thread Jacob Nevins
Follow-up Comment #4, bug #22448 (project freeciv):

We're getting similar reports against 2.4.3. I've raised them as a separate
ticket, bug #22549, as 2.4 and 2.5 socket setup is different; but the root
cause may turn out to be the same.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-30 Thread Jacob Nevins
Follow-up Comment #5, bug #22448 (project freeciv):

If this starts to look 2.5-specific, my guess is that the fix for bug #21583
(removal of SO_REUSEADDR) exposed it.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-15 Thread Marko Lindqvist
Update of bug #22448 (project freeciv):

Category:None = general

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Follow-up Comment #3:

Opened bug #22481 about how error message claims that The operation completed
successfully. Once that's fixed we hopefully get more information about the
main problem.

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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-09 Thread Marko Lindqvist
Follow-up Comment #1, bug #22448 (project freeciv):

Is this when you're starting server again very soon after it had been closed
(crashed?). The error message indicates that the network port freeciv uses is
being held by some other process (I assume previous freeciv server process
here). Recently I've seen same on linux quite frequently, because server seems
not to clean up properly, so that the ports are unavailable after the server
exit until they timeout.


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[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-08 Thread Jacob Nevins
Update of bug #22448 (project freeciv):

Severity:  3 - Normal = 4 - Important  
 Summary: Freeciv server fails to start = Freeciv server
fails to start (bind failed: The operation completed successfully)


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