URL:
http://gna.org/bugs/?22456
Summary: AI player kills our unit on contact then immediately
offers ceasefire
Project: Freeciv
Submitted by: jtn
Submitted on: Sun 10 Aug 2014 11:53:29 BST
Category: ai
Follow-up Comment #1, bug #22456 (project freeciv):
It has happened to me several times, and I didn't know it was affected by
movement points.
The Tribal goverment of civ2civ3 gives an extra movement point, maybe this
bonus increase the chances of this kind of AI attacks at first contact?
I find
Follow-up Comment #2, bug #22456 (project freeciv):
Ok, extra movement point explains how they can both get next to human player's
unit to make a contact and to attack at once. But in theory this can happen in
classic ruleset if rivers are involved - or even roads, but if you are already
so deep