[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2011-01-02 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #23: change planned release to 2.4.0 ___

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-06 Thread Matthias Pfafferodt
Follow-up Comment #22, patch #1235 (project freeciv): And what about the xaw client? This one too ... ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht geschickt

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-06 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Depends on: = bugs #15804 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-05 Thread Matthias Pfafferodt
Follow-up Comment #20, patch #1235 (project freeciv): this patch is not closed as a solution for the city dialog of the SDL client ismissing ___ Reply to this item at: http://gna.org/patch/?1235

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-04-05 Thread pepeto
Follow-up Comment #21, patch #1235 (project freeciv): this patch is not closed as a solution for the city dialog of the SDL client ismissing And what about the xaw client? ___ Reply to this item at: http://gna.org/patch/?1235

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Jacob Nevins
Follow-up Comment #16, patch #1235 (project freeciv): The SDL client is going to need some work... with the default rules and hence traditional city size, the city map on the city dialog is now unusably small. ___ Reply to this item at:

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #17, patch #1235 (project freeciv): you are right; I did not test it I can compile the sdl client but I did not get it to work. I can't start a game as it does not responce to the mouse. I think it is a configuration / library problem. At the moment I don't know how the city

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Jacob Nevins
Follow-up Comment #18, patch #1235 (project freeciv): Odd, it's working for me. Here's a screenshot FYI. (file #8716) ___ Additional Item Attachment: File name: trunk_r17182_SDL_city.png Size:471 KB

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #19, patch #1235 (project freeciv): too use it some parts have to be moved. One possibility would be to move the units in their own row: [city map ][buildings] [units ] [food][city info][build now] This would change especially the height of the

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #15, patch #1235 (project freeciv): This patch series must be rebased again (patch #1529). I will do it today or tomorrow. Is it OK to apply patch 1 to 5 after that? patch #1230 (new savegame format) should be considered in connection with the new savegame format (patch

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-03-12 Thread Ulrik Sverdrup
Follow-up Comment #14, patch #1235 (project freeciv): Patch #1222 introduced an Event Scripting API change and I think it can be avoided. Was it necessary? If possible, the API should be stable, see https://gna.org/bugs/index.php?15587 If needed, the new name can be introduced alongside the old

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-26 Thread Matthias Pfafferodt
Follow-up Comment #13, patch #1235 (project freeciv): all patches are updated to current trunk ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Assigned to:None = syntron ___ Follow-up Comment #12: The savegame changes are available in the following patches: [01/03] patch #1479: use

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Depends on: = patch #1479 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Depends on: = patch #1480 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Depends on: = patch #1480 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-09 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1235 (project freeciv): updated summary patch for the variable city radii * bug in savegame loading fixed * remove check for changed city radii from refresh_city() * update debugging code (now as macro in city.h) (file #8031)

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2010-02-05 Thread Matthias Pfafferodt
Update of patch #1235 (project freeciv): Depends on: = patch #1232 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Nachricht

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-12-20 Thread Daniel Markstedt
Update of patch #1235 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Message sent

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-28 Thread Matthias Pfafferodt
Follow-up Comment #9, patch #1235 (project freeciv): updated version; changes: * use ftc_server for notify_player() * change new city iterator in ./client/tilespec.c (file #7161) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-20 Thread Matthias Pfafferodt
Follow-up Comment #8, patch #1235 (project freeciv): About: [10/11] patch #1234 - more than one build slot for units I added the answer to your comment in the discussion to patch #1234 ___ Reply to this item at:

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-19 Thread anonymous
Follow-up Comment #7, patch #1235 (project freeciv): About: [10/11] patch #1234 - more than one build slot for units When I add an Engineer, an Armor and Coinage to a big cities build list then I get 3 Engineers and 2 Armors. That is not what I would expect from the multiple build slots. I

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #5, patch #1235 (project freeciv): update version of the patch series; changes: * rebased on current trunk * use radius_sq [--/--] patch #1221 - applied [01/11] patch #1222 - use radius_sq [update] [--/--] patch #1223 - (included in patch #1222) [--/--] patch #1224 -

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #6, patch #1235 (project freeciv): add an 'all in one'-patch (file #6952) ___ Additional Item Attachment: File name: cityradius_sq20091010.diff.gz Size:29 KB

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-10 Thread pepeto
Update of patch #1235 (project freeciv): Depends on: = patch #1330 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Message

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-09-14 Thread Marko Lindqvist
Update of patch #1235 (project freeciv): Planned Release:None = 2.3.0 Summary: variable city radii = [Metaticket] variable city radii ___ Reply to this item at: