[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2011-07-03 Thread Jacob Nevins
Update of patch #1330 (project freeciv): Status: Ready For Test = Done ___ Reply to this item at: http://gna.org/patch/?1330 ___ Message sent

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-08 Thread pepeto
Follow-up Comment #25, patch #1330 (project freeciv): I'm not sure that the trade tooltip justifies an own page. It would be an nearly empty page. Indeed, the S2_0 branch had such a tab, and it was (nearly empty). If we port warclient style trade route, then we also could port the trade

Re: [Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-08 Thread David Lowe
On 7 Apr, 2010, at 11:38 AM, Matthias Pfafferodt wrote: The only thing that would be better is if the main 'Civilization' menu had a new item which could display how many trade routes belong to each city, and name of the trading partner. Have you tried the client option 'Draw city trade

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-07 Thread David Lowe
Follow-up Comment #22, patch #1330 (project freeciv): I'm not sure if i'm using the correct terminology, but in the GTK city dialog there is a line of 'tabs' along the bottom: Overview, Production, Happiness, Governor, and Settings. I guess what i call tabs is more properly called pages? In

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-07 Thread Matthias Pfafferodt
Follow-up Comment #23, patch #1330 (project freeciv): I'm not sure that the trade tooltip justifies an own page. It would be an nearly empty page. The only thing that would be better is if the main 'Civilization' menu had a new item which could display how many trade routes belong to each

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-07 Thread Jacob Nevins
Follow-up Comment #24, patch #1330 (project freeciv): I'm not sure that the trade tooltip justifies an own page. It would be an nearly empty page. Indeed, the S2_0 branch had such a tab, and it was (nearly empty). The only thing that would be better is if the main 'Civilization' menu had a

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-06 Thread Ulrik Sverdrup
Follow-up Comment #20, patch #1330 (project freeciv): Just my opinion but, the city dialog should not be as small as possible. If everything is just available via small clickable icons, it's hard to use. The gtk client uses a lot of space for common tasks (changing production from first city

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-04-06 Thread Matthias Pfafferodt
Follow-up Comment #21, patch #1330 (project freeciv): yes, you are right. To clarify: the size should not be increased or reduced but stay near or at the current size. At the time I started the city radii patches I had no update for the city map ... and it was somehow possible to view the city

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-30 Thread Matthias Pfafferodt
Follow-up Comment #18, patch #1330 (project freeciv): I haven't gotten trunk yet, but let me ask: does the new dialog make it easier to see trade routes? In 2.2.0 this can only be viewed by clicking on the trade number, which i don't find very intuitive. Perhaps this information could go in a

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #14, patch #1330 (project freeciv): Few comments on the new trunk Gtk city dialog layout on trunk (with default rules). Generally, I think I like it. (Any changes from this should probably go in a new ticket) * Overview tab: ** If the dialog is enlarged vertically, the extra

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Matthias Pfafferodt
Follow-up Comment #15, patch #1330 (project freeciv): Overview tab: will check; I think more improvements will be easyest Happiness tab: The detailed information can be found as tooltip on top of each of the happiness lines; perhaps add an hint for this? I tried to add the text but it ether

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-28 Thread Jacob Nevins
Follow-up Comment #16, patch #1330 (project freeciv): The detailed information can be found as tooltip on top of each of the happiness lines (As in, left-click on the citizens.) Excellent, I hadn't spotted that, just the job! It's not very discoverable, but it's consistent with the

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-26 Thread Matthias Pfafferodt
Update of patch #1330 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1330 ___ Message sent

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Andreas
Follow-up Comment #9, patch #1330 (project freeciv): Another problem with the new dialog: the citizens on top of the overview page are not left aligned but there is some offset (you can see this in file #8528). This wouldn't be a problem if it would still match the clickable areas to switch the

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1330 (project freeciv): ups; this citizens are clickable? I never did this ... ___ Reply to this item at: http://gna.org/patch/?1330 ___ Nachricht geschickt

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Andreas
Follow-up Comment #11, patch #1330 (project freeciv): The specialists can be rotated between entertainer, tax collector and scientist. Works similar to changing the tax rates on the main screen. ___ Reply to this item at:

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-21 Thread Matthias Pfafferodt
Follow-up Comment #12, patch #1330 (project freeciv): found the error: I used a vbox instead of a hbox ... I also added a similar line of citizens to the happiness page as it is also useable there ... (file #8609) ___ Additional Item

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-20 Thread Matthias Pfafferodt
Follow-up Comment #8, patch #1330 (project freeciv): updated patch (svn 16977) * use 512 as max value for CITYMAP_WIDTH; this results in a 2/3 scaling for the amplio tileset (file #8588) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Andreas
Follow-up Comment #4, patch #1330 (project freeciv): The new cityreport looks a bit blurry. It seems the city tiles as well as the units in the supported/present lists are scaled down a little bit (1-2 pixels per tile?) which is unneccessary and gives this bad impression. Screenshot comparing a

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Matthias Pfafferodt
Follow-up Comment #5, patch #1330 (project freeciv): The new cityreport looks a bit blurry. You are right. Perhaps the size should be increased from 500 to 525? I don't have the right value at the moment and must get it using try and error. Is the size of the new city dialog OK. Compared to

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Andreas
Follow-up Comment #6, patch #1330 (project freeciv): 512 seems to work fine, it does no scaling on isotrident and 2/3 scaling on amplio. I added some debug code locally to get these numbers within city_dialog_update_supported_units(): 2: Loading tileset amplio. CITYMAP_SCALE 0.67

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1330 (project freeciv): Assigned to:None = syntron ___ Follow-up Comment #3: rebased to current trunk (file #8252)

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-02-24 Thread Matthias Pfafferodt
Update of patch #1330 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1330 ___ Nachricht

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2009-12-20 Thread Daniel Markstedt
Update of patch #1330 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1330 ___ Message sent

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2009-11-08 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1330 (project freeciv): Updated patch; the overview and the happiness page of the gtk citydialog are changed. The aim is to show as much information as possible in the available space. It is mainly needed if the variable city radius is used. The following images are

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2009-11-08 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1330 (project freeciv): add missing file as jpg: citydlg-new+cityradius.jpg two more images showing a city with the largest possible radius: happiness page: citydlg2-new+cityradius-happiness.jpg overview page: citydlg2-new+cityradius.jpg (file #7251, file #7252,

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2009-10-10 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?1330 Summary: update city dialog (gtk-2.0) Project: Freeciv Submitted by: syntron Submitted on: Sonntag 11.10.2009 um 00:21 Category: client-gtk-2.0 Priority: 1 - Later