Update of patch #1330 (project freeciv):
Status: Ready For Test = Done
___
Reply to this item at:
http://gna.org/patch/?1330
___
Message sent
Follow-up Comment #25, patch #1330 (project freeciv):
I'm not sure that the trade tooltip justifies an own page. It
would be an nearly empty page.
Indeed, the S2_0 branch had such a tab, and it was (nearly
empty).
If we port warclient style trade route, then we also could port the trade
On 7 Apr, 2010, at 11:38 AM, Matthias Pfafferodt wrote:
The only thing that would be better is if the main 'Civilization' menu had
a new item which could display how many trade routes belong to each city, and
name of the trading partner.
Have you tried the client option 'Draw city trade
Follow-up Comment #22, patch #1330 (project freeciv):
I'm not sure if i'm using the correct terminology, but in the GTK city dialog
there is a line of 'tabs' along the bottom: Overview, Production, Happiness,
Governor, and Settings. I guess what i call tabs is more properly called
pages? In
Follow-up Comment #23, patch #1330 (project freeciv):
I'm not sure that the trade tooltip justifies an own page. It would be an
nearly empty page.
The only thing that would be better is if the main 'Civilization' menu had
a new item which could display how many trade routes belong to each
Follow-up Comment #24, patch #1330 (project freeciv):
I'm not sure that the trade tooltip justifies an own page. It would be an
nearly empty page.
Indeed, the S2_0 branch had such a tab, and it was (nearly empty).
The only thing that would be better is if the main 'Civilization' menu had
a
Follow-up Comment #20, patch #1330 (project freeciv):
Just my opinion but, the city dialog should not be as small as possible. If
everything is just available via small clickable icons, it's hard to use. The
gtk client uses a lot of space for common tasks (changing production from
first city
Follow-up Comment #21, patch #1330 (project freeciv):
yes, you are right.
To clarify: the size should not be increased or reduced but stay near or at
the current size. At the time I started the city radii patches I had no
update for the city map ... and it was somehow possible to view the city
Follow-up Comment #18, patch #1330 (project freeciv):
I haven't gotten trunk yet, but let me ask: does the new dialog make it
easier to see trade routes? In 2.2.0 this can only be viewed by clicking on
the trade number, which i don't find very intuitive. Perhaps this information
could go in a
Follow-up Comment #14, patch #1330 (project freeciv):
Few comments on the new trunk Gtk city dialog layout on trunk (with default
rules). Generally, I think I like it.
(Any changes from this should probably go in a new ticket)
* Overview tab:
** If the dialog is enlarged vertically, the extra
Follow-up Comment #15, patch #1330 (project freeciv):
Overview tab:
will check; I think more improvements will be easyest
Happiness tab:
The detailed information can be found as tooltip on top of each of the
happiness lines; perhaps add an hint for this? I tried to add the text but it
ether
Follow-up Comment #16, patch #1330 (project freeciv):
The detailed information can be found as tooltip on top of each of the
happiness lines
(As in, left-click on the citizens.) Excellent, I hadn't spotted that, just
the job! It's not very discoverable, but it's consistent with the
Update of patch #1330 (project freeciv):
Open/Closed:Open = Closed
___
Reply to this item at:
http://gna.org/patch/?1330
___
Message sent
Follow-up Comment #9, patch #1330 (project freeciv):
Another problem with the new dialog: the citizens on top of the overview page
are not left aligned but there is some offset (you can see this in file
#8528). This wouldn't be a problem if it would still match the clickable
areas to switch the
Follow-up Comment #10, patch #1330 (project freeciv):
ups; this citizens are clickable? I never did this ...
___
Reply to this item at:
http://gna.org/patch/?1330
___
Nachricht geschickt
Follow-up Comment #11, patch #1330 (project freeciv):
The specialists can be rotated between entertainer, tax collector and
scientist. Works similar to changing the tax rates on the main screen.
___
Reply to this item at:
Follow-up Comment #12, patch #1330 (project freeciv):
found the error: I used a vbox instead of a hbox ...
I also added a similar line of citizens to the happiness page as it is also
useable there ...
(file #8609)
___
Additional Item
Follow-up Comment #8, patch #1330 (project freeciv):
updated patch (svn 16977)
* use 512 as max value for CITYMAP_WIDTH; this results in a 2/3 scaling for
the amplio tileset
(file #8588)
___
Additional Item Attachment:
File name:
Follow-up Comment #4, patch #1330 (project freeciv):
The new cityreport looks a bit blurry. It seems the city tiles as well as the
units in the supported/present lists are scaled down a little bit (1-2 pixels
per tile?) which is unneccessary and gives this bad impression. Screenshot
comparing a
Follow-up Comment #5, patch #1330 (project freeciv):
The new cityreport looks a bit blurry.
You are right. Perhaps the size should be increased from 500 to 525? I don't
have the right value at the moment and must get it using try and error. Is
the size of the new city dialog OK. Compared to
Follow-up Comment #6, patch #1330 (project freeciv):
512 seems to work fine, it does no scaling on isotrident and 2/3 scaling on
amplio.
I added some debug code locally to get these numbers within
city_dialog_update_supported_units():
2: Loading tileset amplio.
CITYMAP_SCALE 0.67
Update of patch #1330 (project freeciv):
Assigned to:None = syntron
___
Follow-up Comment #3:
rebased to current trunk
(file #8252)
Update of patch #1330 (project freeciv):
Status:None = Ready For Test
___
Reply to this item at:
http://gna.org/patch/?1330
___
Nachricht
Update of patch #1330 (project freeciv):
Planned Release: = 2.3.0
___
Reply to this item at:
http://gna.org/patch/?1330
___
Message sent
Follow-up Comment #1, patch #1330 (project freeciv):
Updated patch; the overview and the happiness page of the gtk citydialog are
changed. The aim is to show as much information as possible in the available
space. It is mainly needed if the variable city radius is used. The following
images are
Follow-up Comment #2, patch #1330 (project freeciv):
add missing file as jpg: citydlg-new+cityradius.jpg
two more images showing a city with the largest possible radius:
happiness page: citydlg2-new+cityradius-happiness.jpg
overview page: citydlg2-new+cityradius.jpg
(file #7251, file #7252,
URL:
http://gna.org/patch/?1330
Summary: update city dialog (gtk-2.0)
Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 11.10.2009 um 00:21
Category: client-gtk-2.0
Priority: 1 - Later
27 matches
Mail list logo